Nit: Difficulty – Labels and the Spectrum

The challenge a player faces in a game is extremely important to consider. After all, video games are an interactive medium and the challenge really frames how that interaction will go. So how can a game find the ideal challenge? Maybe first, what is the ideal challenge? And truly,...

Nit: Value – Everything has a price

Nit is my series of posts that will nitpick minor or very specific details relating to one very scoped aspect of video games. Our purpose is to always come up with a series of rules or suggestions to guide developers to make even better games in the future. Today we start...